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CRITERION # | CRITERION | MEASURES INTENDED LEARNING OUTCOME(S) |
| | | 1 | Write a game concept overview including a title, concept statement, genre, game treatment, and target audience analysis. | LO1, LO3, LO4 | 2 | Communicate the concept using text and figures with academic references. | LO1 |
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Assessment Task 3: Game Project Implementation |
Task Description: | This assessment is a complete implementation and documentation of the game concept described in the previous game project concept assessment. The purpose of this assignment is to give experience at implementing a video game concept and documenting its development in a way that helps engage potential players and other developers.
The development process and completed game will be submitted to itch.io, with submission of game code to MyLO. |
Task Length: | Game Project (8 weeks) Weekly blog posts (5 posts) One testing session (2 hours) |
Due Date: | Week 12 |
Weight: | 40 % |
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CRITERION # | CRITERION | MEASURES INTENDED LEARNING OUTCOME(S) |
| | | 1 | Produce an implementation of an original game concept including a title screen, player input, and artwork | LO2 | 2 | Provide documentation of assets used, including a user guide suitable for a general audience | LO1 | 3 | Document and participate in testing sessions | LO3, LO4 | 4 | Write blog post about the game development process | LO1, LO4 |
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Assessment Task 4: Prescribed Game Project |
Task Description: | Students will be given a detailed specification of a game to complete within two weeks. The specification will cover all practical aspects learned in this unit.
The completed game will be submitted to itch.io, with submission of game code to MyLO. |
Task Length: | Prescribed Game Project (2 weeks) |
Due Date: | Refer to Assessment Description |
Weight: | 20 % |
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CRITERION # | CRITERION | MEASURES INTENDED LEARNING OUTCOME(S) |
| | | 1 | Develop an implementation of the prescribed game. | LO2 | 2 | Create an interpretation of the prescribed game specification. | LO3 |
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Assessment Task 5: Modules and Exercises |
Task Description: | Completion of modules and their associated exercises and practical-focused quizzes will be assessed throughout the semester. The purpose of this assessment is to demonstrate competency in the use of the Unity engine to create interactive games.
Work will be demonstrated to the tutor during practicals and tutorials. |
Task Length: | 15 Modules 15 Exercises 15 Quizzes |
Due Date: | Refer to Assessment Description |