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Weight: | 25 % |
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CRITERION # | CRITERION | MEASURES INTENDED LEARNING OUTCOME(S) |
| | | 1 | Convert an RTM into Lo-Fi Prototype | LO3 | 2 | Evaluate the Lo-Fi prototype based on HCI principles and practices | LO3 | 3 | Develop the Hi-Fi prototype based on Lo-Fi and RTM | LO3 | 4 | Evaluate Hi-Fi prototype based on HCI principles and practices | LO3 | 5 | Appraise the significance of Prototyping in SDLC | LO2 | 6 | Design the Low-Fi prototype using HCI principles and practices | LO2 |
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Assessment Task 3: Software design artefacts, evaluation & iterative design |
Task Description: |
In this assessment, students will work in groups to create software design artefacts using UML, and refine their hi-fidelity prototypes based on chosen evaluation methods. Students will continue to work with their specification document, developing high-level use cases, interaction diagrams, and a conceptual model that brings the prototype closer to implementation. Students will then evaluate aspects of their design using HCI evaluation techniques, and refine their prototypes based on feedback.
Peer Review will be used to adjust individual marks. |
Task Length: | 3000 words + Hi-Fi Designs & UML |
Due Date: | Week 10 |
Weight: | 20 % |
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CRITERION # | CRITERION | MEASURES INTENDED LEARNING OUTCOME(S) |
| | | 1 | Document a complete software design that matches the requirements specification | LO2 | 2 | Produce use case details describing the structure scenarios | LO2 | 3 | Produce design artefacts based on UML | LO2 | 4 | Represent functionality of design that reflects the Hi-Fi Prototype | LO2 | 5 | Evaluate design artefacts using HCI principles and practices including iterative refining of the hi-fi prototype | LO3 | 6 |
Appraise the significance of design artefacts and software code in SDLC | LO2 |
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Assessment Task 4: Final Evaluation Presentation |
Task Description: |
In this assessment, students will work in their groups to finalise their hi-fidelity prototpe and evaluate this prototype with users. They will then analyse the findings using HCI/UX methods and make any further alterations necessary to the prototype, RTM or UML based on user feedback. Students will document their evaluation process, and create a group presentation which will be given in the Week 13 tutorial.
Peer Review will be used to adjust individual marks. |
Task Length: | 3500 words + Hi-Fi Prototype, RTM & Presentation |
Due Date: | Week 13 |
Weight: | 30 % |
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CRITERION # | CRITERION | MEASURES INTENDED LEARNING OUTCOME(S) |
| | | 1 | Refine a hi-fidelity prototype based on user feedback | LO3 | 2 | Present a finished hi-fidelity prototype | LO1 | 3 |
Document a complete design, prototyping and evaluation process, incorporating software development methodologies, in a professionally presented report | LO3 | 4 | Conduct a comprehensive evaluation of the hi-fidelity prototype with all functionality demonstrated as per a logically chosen and documented HCI/UX method | LO3 |
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