Unit Outline
KDA208
Design Studio: Production
Semester 1, 2024
Sophia Holmes
School of Architecture and Design
College of Sciences and Engineering
CRICOS Provider Code: 00586B

Unit Coordinator
Sophia Holmes
Email: Sophia.Holmes@utas.edu.au
What is the Unit About?
Unit Description
 

This unit explores a wide range of different prototyping methods through a series of design-sprints. Each sprint will begin with a brief. From the brief you are to immediately start storyboarding how the prototype might work, in what context and for whom.
The purpose of these design-sprints is not necessarily the uniqueness or the creativity of the design, it is to develop and strengthen our sketching and prototyping skills. In the process of each design-sprint you will use your peers to solicit user-testing (coupled with feedback from lecturers and tutors) to iterate on the prototypes.
When we sketch and prototype we think through our hands, by making and creating. These are essential skills for any designer irrespective of discipline focus; visual thinking in two and three dimensions is at the core of design. The design sprints in this unit cover a broad range of media and material to give you the experience required to understand each methods particular strengths and value and enable you to use them as part of your design process - for every project.
 
Intended Learning Outcomes
As per the Assessment and Results Policy 1.3, your results will reflect your achievement against specified learning outcomes.
On completion of this unit, you will be able to:
1.
Identify and analyse opportunities and challenges that directs the design and prototyping of a product or service.
2.
Apply professional communication strategies and techniques in a design-for-industry context.
3.
Apply a product or service development project workflow based on industry practices.
4.
Make a prototype for an identified user group using iterative design and user testing.
Requisites
REQUISITE TYPE
REQUISITES
Pre-requisite
ZAD121 and KDA144 and KDA103 OR ZAD122 and KDA104
Alterations as a result of student feedback
 
 
 

Teaching arrangements
ATTENDANCE MODE
TEACHING TYPE
LEARNING ACTIVITY
CONTACT HOURS
FREQUENCY
Attendance / engagement expectations
If your unit is offered On campus, it is expected that you will attend all on-campus and onsite learning activities. This is to support your own learning and the development of a learning community within the unit. If you are unable to attend regularly, please discuss the situation with your course coordinator and/or our UConnect support team.

If your unit is offered Online, it is expected you will engage in all those activities as indicated in the Unit Outline, including any self-directed learning.

If you miss a learning activity for a legitimate reason (e.g., illness, carer responsibilities) teaching staff will attempt to provide alternative activities (e.g., make up readings) where it is possible.
 
 
 
 

How will I be Assessed?
 
For more detailed assessment information please see MyLO.
Assessment schedule
ASSESSMENT TASK #
ASSESSMENT TASK NAME
DATE DUE
WEIGHT
LINKS TO INTENDED LEARNING OUTCOMES
Assessment Task 1:
Design sprints: Prototyping part 1
Week 12
40 %
LO1, LO2, LO3, LO4
Assessment Task 2:
Reflection
Week 13
20 %
LO4
Assessment Task 3:
Design Sprints: Prototyping part 2
Week 13
40 %
LO1, LO2, LO3, LO4
 
Assessment details
    
Assessment Task 1: Design sprints: Prototyping part 1
Task Description:
This assessment task evaluates your proficiency in using the various prototyping methods explored in through design sprints. Each design-sprint is to be submitted with their accompanying storyboarding, and conceptual models, as well as documentation of the iterations and final prototype. You will demonstrate your ability to effectively communicate design concepts and user experiences through these methods.

Task Length:
 
Due Date:
Week 12
Weight:
40 %
 
CRITERION #
CRITERION
MEASURES INTENDED
LEARNING OUTCOME(S)
1
Develop storyboarding and conceptual model diagrams for each design sprint.
LO1, LO2, LO3
2
Apply professional visual communication strategies and techniques to present a design project
LO2
3
Resolve prototypes for each design-sprint.
LO2, LO3, LO4
4
Demonstrate constructive iterations, based on user-testing feedback for each prototype.
LO1, LO2
 
Assessment Task 2: Reflection
Task Description:
Reflect on the various prototyping methods covered in this unit and where they sit within the design development and production process. Your reflection needs to address the following questions: How do these prototyping methods assist in communicating design concepts with their various fidelities? Where do they sit within the workflow of broader design practices? What specific values do these prototypes bring to the design process and stakeholders?

Task Length:
 
Due Date:
Week 13
Weight:
20 %
 
 

CRITERION #
CRITERION
MEASURES INTENDED
LEARNING OUTCOME(S)
1
Analyse prototypes for a specified dimension
of interest
LO4
 
Assessment Task 3: Design Sprints: Prototyping part 2
Task Description:
This assessment task evaluates your proficiency in using the various prototyping methods explored in through design sprints. Each design-sprint is to be submitted with their accompanying storyboarding, and conceptual models, as well as documentation of the iterations and final prototype. You will demonstrate your ability to effectively communicate design concepts and user experiences through these methods.

Task Length:
 
Due Date:
Week 13
Weight:
40 %
 
CRITERION #
CRITERION
MEASURES INTENDED
LEARNING OUTCOME(S)
1
Develop storyboarding and conceptual model diagrams for each design sprint.
LO1, LO2, LO3
2
Resolve prototypes for each design sprint.
LO2, LO3, LO4
3
Demonstrate constructive iterations, based on user-testing feedback for each prototype.
LO1, LO2
4
Apply professional visual communication strategies and technique to present a design project
LO2, LO3
 
 
 

How your final result is determined
To pass this unit, you need to demonstrate your attainment of each of the Intended Learning Outcomes, achieve a final unit grade of 50% or greater, and pass any hurdle tasks.
 
Submission of assignments
Where practicable, assignments should be submitted to an assignment submission folder in MYLO. You must submit assignments by the due date or receive a penalty (unless an extension of time has been approved by the Unit Coordinator). Students submitting any assignment in hard copy, or because of a practicum finalisation, must attach a student cover sheet and signed declaration for the submission to be accepted for marking.
 
Requests for extensions
If you are unable to submit an assessment task by the due date, you should apply for an extension.
 
A request for an extension should first be discussed with your Unit Coordinator or teaching support team where possible. A request for an extension must be submitted by the assessment due date, except where you can provide evidence it was not possible to do so. Typically, an application for an extension will be supported by documentary evidence: however, where it is not possible for you to provide evidence please contact your Unit Coordinator.
 
The Unit Coordinator must notify you of the outcome of an extension request within 3 working days of receiving the request.
Late penalties
Assignments submitted after the deadline will receive a late penalty of 5% of the original available mark for each calendar day (or part day) that the assignment is late. Late submissions will not be accepted more than 10 calendar days after the due date, or after assignments have been returned to other students on a scheduled date, whichever occurs first. Further information on Late Penalties can be found on the Assessments and Results Procedure.
 
Review of results and appeals
You are entitled to ask for a review of the marking and grading of your assessment task if there is an irregularity in the marking standards or an error in the process for determining the outcome of an assessment. Details on how to request a review of a mark for an assignment are outlined in the Review and Appeal of Academic Decisions Procedure.