This unit explores a wide range of different prototyping methods through a series of design-sprints. Each sprint will begin with a brief. From the brief you are to immediately start storyboarding how the prototype might work, in what context and for whom.
The purpose of these design-sprints is not necessarily the uniqueness or the creativity of the design, it is to develop and strengthen our sketching and prototyping skills. In the process of each design-sprint you will use your peers to solicit user-testing (coupled with feedback from lecturers and tutors) to iterate on the prototypes.
When we sketch and prototype we think through our hands, by making and creating. These are essential skills for any designer irrespective of discipline focus; visual thinking in two and three dimensions is at the core of design. The design sprints in this unit cover a broad range of media and material to give you the experience required to understand each methods particular strengths and value and enable you to use them as part of your design process - for every project.