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Game Theory for
Business and Social Sciences
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Tasmanian
School of Business & Economics (TSBE)
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College of Business and Economics
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CRICOS Provider Code: 00586B
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Email: Ananta.Neelim@utas.edu.au
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In both our
personal and work lives we regularly encounter 'games': that is, situations
where our actions affect the others we interact with, and vice versa. Game
Theory provides a framework to discuss and analyse these types of strategic
interactions. It provides a modern language to important issues in
business, economics, political science, sociology, philosophy and ethics,
socio-biology and law. In this unit, you will be introduced to the central
elements of game theory. You will learn about thinking strategically and
its benefits in a variety of strategic settings and for many different
applications. We will discuss how people might be expected to act in a
variety of games and identify the best response to that behaviour.
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Intended Learning Outcomes
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As per the
Assessment and Results Policy 1.3, your results will reflect your
achievement against specified learning outcomes.
On completion of
this unit, you will be able to:
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1
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Identify strategic interaction in a variety of settings and
formally model them as games.
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2
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Apply game theory as an analytical tool to solve the games
with an aim to predict outcomes.
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3
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Evaluate the application of game theoretic models/analysis and
provide solutions for problems faced by business managers and policy
makers.
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4
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Communicate economic analysis and arguments in both written
and oral forms.
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REQUISITE TYPE
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REQUISITES
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Anti-requisite (mutual excl)
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BEA236
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Alterations as a result of student
feedback
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ATTENDANCE MODE
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TEACHING TYPE
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LEARNING ACTIVITY
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CONTACT HOURS
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FREQUENCY
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On Campus
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Workshop
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Introductory 1-hr workshop, Week 1
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1
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Once only
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Lecture (Online)
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Pre-recorded 1-hr lecture, once a week
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1
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Weekly
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Workshop
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2-hr workshop, weekly, commencing in Week 2
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2
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Weekly
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Other
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5-hrs independent learning
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5
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Weekly
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Online
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Online Class
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Introductory 1-hr workshop, Week 1
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1
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Once only
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Independent Learning
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Pre-recorded 1-hr lecture, once a week
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1
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Weekly
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Online Class
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1-hr workshop, weekly, commencing in Week 2
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1
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Weekly
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Independent Learning
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5-hrs independent learning
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5
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Weekly
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Attendance / engagement expectations
If your unit is offered On campus, it
is expected that you will attend all on-campus and onsite learning
activities. This is to support your own learning and the development of a
learning community within the unit. If you are unable to attend regularly,
please discuss the situation with your course coordinator and/or our
UConnect support team.
If your unit is offered Online or includes online activities, it is
expected you will engage in all those activities as indicated in the Unit
Outline or MyLO, including any self-directed
learning.
If you miss a learning activity for a legitimate reason (e.g., illness,
carer responsibilities) teaching staff will attempt to provide alternative
activities (e.g., make up readings) where it is possible.
The Tasmanian
School of Business and Economics regularly hosts Masterclasses and Industry
Engagement and Employability Events, which students are encouraged to
attend. Registration and details will be available via the College of
Business and Economics channel on the Uni App and/or via your Unit Coordinator. 
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How will I be Assessed?
For more detailed assessment information please see MyLO.
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ASSESSMENT TASK #
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ASSESSMENT TASK
NAME
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DATE DUE
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WEIGHT
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LINKS TO INTENDED
LEARNING OUTCOMES
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Assessment Task 1:
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Case Studies
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Refer to Assessment Description
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40 %
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LO2, LO3, LO4
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Assessment Task 2:
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Take-Home Assignment (X2)
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Refer to Assessment Description
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60 %
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LO1, LO2, LO3
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Assessment Task
1: Case Studies
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Task Description:
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This is a group task (group size of 2), where each group will
be required to produce three interrelated outputs using concepts covered in
Lectures 1 to 7: (i) an analysis plan (5 percent)
(ii) the written analysis (25 percent) and a brief presentation (5
percent). Group members will also submit an individual reflection on how
the team worked together. This task builds on the skills developed in
Lectures and Workshops and allows students to revise the contents of
Lectures 1 to 7, reflect on the concepts covered and most importantly
develop skills in applying these concepts to cases of their choice from the
real world. The task also encourages students to think critically about
economic and policy issues. Detailed guidelines will be posted in MyLO.
Analysis plan due by Week 6
Written Analysis and Presentation due in Week 12
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Task Length:
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500-750 words for the analysis plan; 1500-2000 words for the
written analysis; 5 minutes for the presentation; 500 words for the
individual reflection.
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Due Date:
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Refer to Assessment Description
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Weight:
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40 %
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CRITERION #
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CRITERION
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MEASURES INTENDED
LEARNING
OUTCOME(S)
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1
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Solve games using appropriate solution strategies and for
appropriate equilibria.
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LO2
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2
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Interpret solutions to games in the context of the realworld problems to which the games are being
applied.
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LO2
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3
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Present well-reasoned arguments using the tools of game
theory.
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LO3
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4
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Analyse and provide context to discrepancies between
predictions and observed behaviour in a variety of settings.
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LO3
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5
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Effectively communicate economic arguments using data,
statistical and theoretical evidence.
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LO4
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6
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Effectively manage group work to produce good written and
oral outputs
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LO4
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Assessment Task
2: Take-Home Assignment (X2)
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Task Description:
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Each take-home assignment will be a 12-hour open-book
assessment covering materials from parts of the course preceding the
assignment. There will be 2-6 questions (with multiple parts) that students
will have to answer. The total mark for each test is 30% yielding a total
of 60% of the final grade
The assessment will be available online on MyLO
on a specified date. Students will have 12 hours to complete the
assessment. Announcements and reminders will be made to ensure students are
aware of the assessment start and due dates.
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Task Length:
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12 hours for each assignment.
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Due Date:
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Refer to Assessment Description
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Weight:
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60 %
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CRITERION #
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CRITERION
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MEASURES INTENDED
LEARNING
OUTCOME(S)
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1
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Define and interpret key concepts used in game theory and
strategic interaction in general.
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LO1
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2
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Identify and describe how game theory is applied to
analysis many different issues in a variety of settings.
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LO1
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3
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Construct games from a narrative description of strategic
interaction in economics, business, political science, health and in a
variety of other settings.
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LO2
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4
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Solve games using appropriate solution strategies and for
appropriate equilibria.
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LO2
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5
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Interpret solutions to games in the context of the
real-world problems to which the games are being applied.
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LO2
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6
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Present well-reasoned arguments using the tools of game
theory.
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LO2
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7
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Describe how predictions from applying game theory can be
tested
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LO3
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8
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Analyse and provide context to discrepancies between
predictions and observed behaviour in a variety of settings.
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LO3
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How your final result is determined
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To pass this
unit, you need to demonstrate your attainment of each of the Intended
Learning Outcomes, achieve a final unit grade of 50% or greater, and pass
any hurdle tasks.
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Submission of assignments
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Where
practicable, assignments should be submitted to an assignment submission
folder in MYLO. You must submit assignments by the due date or receive a
penalty (unless an extension of time has been approved by the Unit
Coordinator). Students submitting any assignment in hard copy, or because
of a practicum finalisation, must attach a student cover sheet and signed
declaration for the submission to be accepted for marking.
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Academic
integrity is about acting responsibly, honestly, ethically, and collegially
when using, producing, and communicating information with other students
and staff members.
In written work, you must correctly reference the work of others to
maintain academic integrity. To find out the referencing style for this
unit, see the assessment information in the MyLO
site, or contact your teaching staff. For more detail about Academic
Integrity, see Important Guidelines & Support.
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If you are unable
to submit an assessment task by the due date, you should apply for an
extension.
A request for an extension should first be discussed with your
Unit Coordinator or teaching support team where possible. A request for an
extension must be submitted by the assessment due date, except where you
can provide evidence it was not possible to do so. Typically, an
application for an extension will be supported by documentary evidence:
however, where it is not possible for you to provide evidence please
contact your Unit Coordinator.
The Unit Coordinator must notify you of the outcome of an
extension request within 3 working days of receiving the request.
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Assignments
submitted after the deadline will receive a late penalty of 5% of the
original available mark for each calendar day (or part day) that the
assignment is late. Late submissions will not be accepted more than 10
calendar days after the due date, or after assignments have been returned
to other students on a scheduled date, whichever occurs first. Further
information on Late Penalties can be found on the Assessments and Results Procedure.
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Review of results and appeals
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You are entitled
to ask for a review of the marking and grading of your assessment task if
there is an irregularity in the marking standards or an error in the
process for determining the outcome of an assessment. Details on how to
request a review of a mark for an assignment are outlined in the Review and Appeal of Academic Decisions Procedure.
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Required reading materials
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You will need the
following text as most of the lecture materials are based on this.
Dixit, A. K.,
Skeath, S., & McAdams, D. (2020). Games of Strategy: Fifth
International Student Edition. WW Norton & Company.
For each week’s
Lecture, relevant chapters of this book will be specified along with
readings from other sources for students who want to delve further into
topics. These will be listed in MyLO. Students
are expected to read the specific book chapter and view the online videos
before coming to Workshops.
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Recommended reading materials
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The following
books are not required for the unit, but provide
readers with a more thorough understanding of game theory with real-life
applications.
Dixit, A. K.,
& Nalebuff, B. (2008). The art of strategy: a game theorist's guide to
success in business & life. WW Norton & Company.
Spaniel, W.
(2014). Game theory 101: the complete textbook. CreateSpace.
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