Unit Outline
School of Information and Communication Technology
College of Sciences and Engineering
KIT735
Human Computer Interaction and User Experience Design
Semester 2, 2023
Kristy de Salas
CRICOS Provider Code: 00586B
 

Unit Coordinator
Kristy de Salas
Email: Kristy.deSalas@utas.edu.au
 
 

What is the Unit About?
Unit Description
Human-Computer Interaction (HCI) concerns itself with the research, design, implementation, and evaluation of computer systems that people interact with. HCI has an enormous impact on the technology industry, with companies of all sizes growing their commercial success through the successful use of HCI methods to create universally usable, useful, efficient, and appealing products.
User Experience Design (UXD) is concerned with designing products, developing systems and providing services that end users will actually use. A system fails when the system does not function as users expect or if they cannot figure out how to use them. Therefore, it is important to research end-users requirements in order to make products, systems and services useful and usable for them.
This unit explores topics in HCI and UXD. This will cover different aspects such as whether the system provides sufficient functionality to meet their user needs and how the users feel and perceive of the systems such as task satisfaction, ease of learning, ease of use, accessibility and efficiency. This unit will provide students essential background, knowledge and research skills of usability and user experience design and evaluation, including how to elicit usability requirements, identify tasks that a system needs to support, design the evaluation protocol and how to collect usability data, analyse and interpret results and communicate them to wide audiences. The unit will introduce students to the different types of user experimentation methods commonly used within HCI and UXD research, and students will additionally learn the theory behind HCI and its application to a number of newly emerging technologies.
This unit provides a practical research project for students. Students will be expected to complete the individual assessments and participate in group activities and student-led presentations and discussions.
Intended Learning Outcomes
As per the Assessment and Results Policy 1.3, your results will reflect your achievement against specified learning outcomes.
On completion of this unit, you will be able to:
1
Design and prototype applications by applying approaches of Human Computer Interaction (HCI) and User Experience Design (UXD) for deployment on diverse platforms
2
Apply appropriate techniques to evaluate the user experience while professionally interacting with your participants to collect the required data
3
Communicate individually, and collaborate with peers, during the research, design, and evaluation of user-centered applications.
Requisites
REQUISITE TYPE
REQUISITES
Alterations as a result of student feedback
This unit undergoes continuous improvement based on feedback from students and teaching experts. In the most recent iteration, augmentations have been made to content and assessment items.
 
 

Teaching arrangements
ATTENDANCE MODE
TEACHING TYPE
LEARNING ACTIVITY
CONTACT HOURS
FREQUENCY
On Campus
Lecture
A real-time (i.e. synchronous) interactive activity involving the whole class whose primary purpose is the presentation and structuring of information/ideas/skills to facilitate student learning. All students are expected to attend.
2
Weekly
Tutorial
A structured real-time (i.e. synchronous) activity in a small-group setting where the primary purpose is the clarification, exploration or reinforcement of subject content presented or accessed at another time or place (e.g. lecture, preparatory work). It is reliant on student-teacher and student-student interaction and dialogue for achievement of its learning outcomes. The students enrolled in the tutorial are expected to attend.
2
Weekly
Independent Learning
Involving reading, listening to audio, watching video, and/or completing exercises and/or quizzes, self-study is individual work undertaken when the student chooses (i.e. asynchronous), most likely through engagement with MyLO. The content is examinable, and may need to be completed prior to attending classes and/or attempting assessment tasks.
6
Weekly
Attendance/Engagement Expectations
It is expected that you will attend all on-campus and onsite learning activities. This is to support your own learning and the development of a learning community within the unit.
 
If you miss a learning activity for a legitimate reason (e.g., illness, family commitments) teaching staff will attempt to provide alternative activities (e.g., make up readings) where it is possible.
 
If you are unable to attend regularly, please discuss the situation with your course coordinator and/or our UConnect support team.
 
This unit has been designed to allow students to experience an Interactive Design/HCI project from the understanding through to the evaluation phase. Students are expected to apply the knowledge that they have acquired throughout their degree.
In this unit, your active engagement will be monitored in the following ways:
1. Completion of all assessment tasks;
2. On-time submission of required tasks;
3. Attendance at lectures and tutorials.
If you do not demonstrate evidence of having engaged actively with this unit by completing the scheduled activities due by Week 4 of the semester, your unit coordinator will contact you to help develop strategies to ensure you are being fully supported with your learning.
 
 

How will I be Assessed?
Assessment schedule
ASSESSMENT TASK #
ASSESSMENT TASK NAME
DATE DUE
WEIGHT
LINKS TO INTENDED LEARNING OUTCOMES
ASSESSMENT TASK 1:
Individual Prototype Sketch
Week 8
20 %
LO1, LO3
ASSESSMENT TASK 2:
Group High-Fidelity Prototyping
Week 10
30 %
LO1, LO3
ASSESSMENT TASK 3:
Group Prototype Evaluation Activity
Week 13
30 %
LO2, LO3
ASSESSMENT TASK 4:
Weekly Tutorial Activity
Refer to Assessment Description
20 %
LO1, LO2, LO3
Assessment details
Assessment Task 1: Individual Prototype Sketch
TASK DESCRIPTION:
Working individually, and using the skills, knowledge, and processes (Technology Acceptance, PACT Analysis, Conceptual Modelling), from your lectures, readings, and tutorials, you will describe your process of creating a low-fidelity sketch for a new user-focused system and present this prototype as the culmination of thisprocess.

See MyLO for more information.

TASK LENGTH:
At least 1500 words plus diagrams
DUE DATE:
Week 8
WEIGHT:
20 %
 
CRITERION #
CRITERION
MEASURES INTENDED LEARNING OUTCOME
1
Apply principles, guidelines, and standards of HCI and ID to produce and describe a low-fidelity sketch of a prototype for a given user-focused system.
LO1
2
Professional Design of the Business Report
LO3
3
Prepare a report containing your sketch and a comprehensive explanation of your development process, how the design supports your users, and how it promotes the principles of technology acceptance.
LO1
 
Assessment Task 2: Group High-Fidelity Prototyping
TASK DESCRIPTION:
Working in groups, as allocated in your tutorials, and using the skills, knowledge, and processes (Technology Acceptance, Concrete Modelling, Design Laws and Principles, High-Fidelity Prototyping), from your lectures, readings, and tutorials you will describe your process of creating THREE high-fidelity prototypes based on your low-fidelity sketches and a develop a comprehensive report discussing your design choices and outcomes. You will present these prototypes as the culmination of this process.

Assessment may involve peer assessment of students' individual contributions.

See MyLO for more information.

TASK LENGTH:
At least 3000 words plus 3 prototypes
DUE DATE:
Week 10
WEIGHT:
30 %
 
CRITERION #
CRITERION
MEASURES INTENDED LEARNING OUTCOME
1
Apply principles, guidelines, and standards of HCI and ID to produce and describe THREE high-fidelity prototypes for a given user-focused system.
LO1
2
Collaborate with peers during the prototype design.
LO3
3
Prepare a report containing sketches and screen shots and a comprehensive description of how the prototypes support the needs of the users, adheres to design laws and principles, and how they promote the principles of technology acceptance.
LO1
4
Professional Design of the Business Report
LO3
 
 

Assessment Task 3: Group Prototype Evaluation Activity
TASK DESCRIPTION:
Working in your previously allocated groups, and using the skills, knowledge, and processes (Technology Acceptance, Data Gathering, Design Laws and Principles, High-Fidelity Prototyping) from your lectures,readings, and tutorials, you will design and conduct a user testing session to evaluate your high-fidelity prototypes from your previous assignment.

This will include: recruitment of testers, the development of a testing protocol, datacollection, and data analysis. Results of these processes will be delivered via an oral presentation summarising theassessment task, and a written report describing the process undertaken.

Assessment will involve peer assessment of students' individual contributions.

See MyLO for more information.

TASK LENGTH:
5-minute presentation + 2000 word written report
DUE DATE:
Week 13
WEIGHT:
30 %
 
CRITERION #
CRITERION
MEASURES INTENDED LEARNING OUTCOME
1
Deliver a written report that summarises your comparison, selection, and application of appropriate techniques to evaluate your prototypes by interacting with potential users that navigate the prototype designs.
LO2
2
Collaborate with peers and participants during the user evaluation
LO2, LO3
3
Professional Design of the Business Report
LO3
4
Deliver an oral presentation that summarises the evaluation of your user centred interfaces.
LO3
 
Assessment Task 4: Weekly Tutorial Activity
TASK DESCRIPTION:
Students will submit all pre-tutorial tasks to MyLO BEFORE their scheduled session.

Students will submit completed tutorial tasks to MyLO AT THE END of their scheduled session.

TASK LENGTH:
 
DUE DATE:
Refer to Assessment Description
WEIGHT:
20 %
 
CRITERION #
CRITERION
MEASURES INTENDED LEARNING OUTCOME
1
Apply principles, guidelines, and standards of HCI and UXD to user-centered applications
LO1, LO2, LO3
2
Compare, select and apply appropriate techniques to evaluate the user experience
LO1, LO2, LO3
3
Design and develop usable, useful, efficient, and accessible prototypes
LO1, LO2, LO3
 
 
 

How your final result is determined
To pass this unit, you need to demonstrate your attainment of each of the Intended Learning Outcomes, achieve a final unit grade of 50% or greater, and pass any hurdle tasks.
 
Submission of assignments
Where practicable, assignments should be submitted to an assignment submission folder in MYLO. You must submit assignments by the due date or receive a penalty (unless an extension of time has been approved by the Unit Coordinator). Students submitting any assignment in hard copy, or because of a practicum finalisation, must attach a student cover sheet and signed declaration for the submission to be accepted for marking.
 
Requests for extensions
If you are unable to submit an assessment task by the due date, you should apply for an extension.
A request for an extension should first be discussed with your Unit Coordinator or teaching support team where possible. A request for an extension must be submitted by the assessment due date, except where you can provide evidence it was not possible to do so. Typically, an application for an extension will be supported by documentary evidence: however, where it is not possible for you to provide evidence please contact your Unit Coordinator.
The Unit Coordinator must notify you of the outcome of an extension request within 3 working days of receiving the request.
Late Penalties
Assignments submitted after the deadline will receive a late penalty of 5% of the original available mark for each calendar day (or part day) that the assignment is late. Late submissions will not be accepted more than 10 calendar days after the due date, or after assignments have been returned to other students on a scheduled date, whichever occurs first. Further information on Late Penalties can be found on the Assessments and Results Procedure.
 
Review of results and appeals
You are entitled to ask for a review of the marking and grading of your assessment task if there is an irregularity in the marking standards or an error in the process for determining the outcome of an assessment. Details on how to request a review of a mark for an assignment are outlined in the Review and Appeal of Academic Decisions Procedure.
 
 
 

Required resources
Required Reading Materials
Required readings will be provided on the Unit's MyLO site.
 
Recommended Reading Materials
 
 
Other Required Resources