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| | | | | | | | | | | ASSESSMENT TASK # | ASSESSMENT TASK NAME | DATE DUE | WEIGHT | LINKS TO INTENDED LEARNING OUTCOMES | ASSESSMENT TASK 1: | 2D Graphics | Week 4 | 20 % | LO1, LO2 | ASSESSMENT TASK 2: | 3D Objects | Week 8 | 30 % | LO1, LO2, LO3 | ASSESSMENT TASK 3: | 3D Animation | Week 13 | 50 % | LO1, LO2, LO3 |
| | | | | | | | | | | | | | | | Assessment Task 1: 2D Graphics | TASK DESCRIPTION: | Create a small program to draw and animate a simple 2D scene. The test will be conducted in the weekly tutorial.
| TASK LENGTH: | | DUE DATE: | Week 4 | WEIGHT: | 20 % | | CRITERION # | CRITERION | MEASURES INTENDED LEARNING OUTCOME | | | | 1 | Use and modify 2D algorithms to draw specific shapes | LO1, LO2 | 2 | Construct and apply 2D transformations to animate images | LO1, LO2 |
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| | Assessment Task 2: 3D Objects | TASK DESCRIPTION: | Write code to define 3D meshes suitable for animation. Knowledge and skills needed will include 3D coordinate systems, 3D transformations, 3D mesh data structures, scene graphs, sweeps, revolves.
| TASK LENGTH: | | DUE DATE: | Week 8 | WEIGHT: | 30 % | | CRITERION # | CRITERION | MEASURES INTENDED LEARNING OUTCOME | | | | 1 | Construct 3D meshes for simple objects | LO1, LO2, LO3 | 2 | Construct compound 3D objects suitable for joint-based animation | LO1, LO2 |
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| | Assessment Task 3: 3D Animation | TASK DESCRIPTION: | Develop a short movie using procedural animation and texture and lighting effects. Knowledge and skills needed will include 3D coordinate systems, 3D transformations, scene graphs, key-frame animation, lighting and shading
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